Each of Full Sail's degree programs is developed and shaped in conjunction with an advisory board of industry professionals. By working closely with leaders and creative minds within a given industry, we are able to constantly adapt and revise our curriculum to make sure we're giving students the optimal educational experience to help propel them into their careers.
Troy DeVolld began his writing career in comics in 1991, creating quirky titles like Ike and Kitzi and Jinx Oople: Psychic Performance Artist. Since graduating from Full Sail with an Associate of Science Degree in Film in 1996, Mr. DeVolld has worked on over 20 network and cable series including MTV's Fear, The Osbournes, The Surreal Life, The Bachelor, The Bachelorette, Flipping Out, and Dancing With the Stars, most often credited as a Producer, Story Producer, or Supervising Story Producer. Non-writing efforts include the 2004 Jenna Fischer comedy feature Lollilove, which he co-produced. Troy was nominated for a shared Daytime Emmy Award for his work on the Style Network series Split Ends in 2009 and was inducted into the Full Sail Hall of Fame in 2010. He is a member of the Academy of Television Arts and Sciences, the Caucus for Producers, Writers and Directors, and the Writers Guild of America West's Nonfiction Writers' Caucus.
Flint Dille is the living embodiment of what is now called transmedia. His career started by turning toys into TV shows with G1 Transformers, G.I. Joe, Inhumanoids, and Visionaries. He has designed games with Gary Gygax and written movies for Steven Spielberg. Flint has sold game design documents as feature films (Venom: Dimension 2006) and Agent In Place. His Agent 13 novels are in feature film development. Flint directed the interactive movie Terror T.R.A.X.: Track of the Vampyre, which became a television pilot for Fox, as well as Dragonstrike, one of the first hybrid film projects. Flint himself has become a transmedia character: Frank Miller immortalized him as Dillios (Spartan-ization of Dille), the narrator in 300. Flint’s work includes award-winning game scripts for The Chronicles of Riddick series (Escape from Butcher Bay and Assault on Dark Athena) and Dead to Rights, and he has worked on crown jewel franchises including James Bond, Mission: Impossible, Tiny Toons, Batman: Rise of Sin Tsu, Superman, Dungeons & Dragons, Teen Titans, and Scooby-Doo. Currently, Flint is teaching a class on Alternate Reality Games at UCLA.
Dave Drabik is the owner of Fine Line Productions and an award-winning writer, director, and producer with more than 20 years of experience in the entertainment business. Prior to launching his own production company, Dave held staff writer positions on the Late Show with David Letterman, Politically Incorrect with Bill Maher, and in Cartoon Network’s on-air department. Since founding Fine Line Productions, Dave has created, written, and produced two live-action comedy series for Adult Swim, the most recent of which is called The Restless Bell. Clients include the NHL Network (for whom he was Head Writer on the 2012 NHL Awards), SPEED (for whom he was Head Writer on the 2012 NASCAR Awards), and ESPN (with whom he’s consulted on the last 12 ESPY Awards). Dave earned an Emmy nomination in 2009 in the category of Original Song for helping co-write Justin Timberlake’s ESPY performance of “Why I Love Sports.” He is a member of the Writers Guild of America and the Academy of Television Arts and Sciences.
Ed Gentry is a published author as well as a writer/game designer at WisdomTools, Inc, an educational video game firm focusing on STEM learning. He was formerly the lead writer and game designer for Quest Atlantis, an educational 3D Massively Multiplayer Online Game for school children ages 7-14. Since 2005 Ed has published a number of stories in professional markets, ultimately receiving a contract to write a novel for Wizards of the Coast, the seventh largest publisher in the United States. His novel Neversfall (2007) examines the dynamics of duty and personal growth and combines elements of the mystery and fantasy genres in a popular shared world setting and was well-received by readers. He co-authored the academic article “Uganda’s road to peace may run through the river of forgiveness: Designing playable fictions to teach complex values,” which appeared in Ethics and game design: Teaching values through play, vol. 2. (K.Schrier & D. Gibson). In his narrative fiction, Ed focuses on character development and dialogue, with a particular interest in believable antagonists. In game design, his works focus on flexible narratives and player agency, allowing the player to be an active participant and author of the story.
Evan Skolnick brings more than a decade of game development experience to his role as Lead Narrative Designer for LucasArts. A former journalist, Evan has served as an editor and writer for Marvel Comics, a creative director for Acclaim Entertainment, and a producer, writer, and narrative director for Vicarious Visions. He has contributed to more than 100 comic books, including Iron Man, The Incredible Hulk, Spider-Man, Dr. Strange, Excalibur, and New Warriors. His published video game credits include Marvel: Ultimate Alliance 2, Guitar Hero III, Over the Hedge, Spider-Man 3, Spy Muppets, and many others. Evan is a contributor to several IGDA-published books on writing for video games, and has spoken on the subject at various conferences such as GDC, GDC Online, China GDC, and the San Diego Comic-Con.
Robert Venditti is the New York Times bestselling author of The Homeland Directive and the sci-fi graphic novel series The Surrogates, the first installment of which was adapted into a feature film starring Bruce Willis and Ving Rhames. He also writes the graphic novel adaptations of Rick Riordan's bestselling Percy Jackson and the Olympians novels. His most recent projects are the ongoing monthly comic book series X-O Manowar and Demon Knights.
In his role as senior story developer at Blizzard Entertainment, Inc., James Waugh oversees the creation and development of narrative, character, world backstory, and dialogue for all transmedia content (animation, films, novels, comics, manga) and writes and shapes the company’s IPs, working across Blizzard's popular Warcraft, StarCraft, and Diablo universes. Currently he’s writing the final chapter of the StarCraft2 trilogy. He also writes comics, new media, and short fiction for those universes, and organizes Blizzard’s Writers on Writing program, where prominent writers in various media are brought in to discuss aspects of their craft. Waugh holds a bachelor's degree in creative writing and classics from Florida State University and a master's degree in screenwriting from the University of Miami. In addition to playing video games, his hobbies include studying mythology and Roman history, feeding his story addiction, and doing karaoke.
Jesus DeLeon has been a professional public school educator for over 25 years. His previous experiences include art education, elementary school education, teacher of the gifted, as well as various positions within the Title I program and 5th grade. Mr. DeLeon focuses on the integration of 21st century technologies to enhance the learning and motivation of multiple style learners. As one of the only two Quest Atlantis trainers in the state of Florida, he has been actively involved in professional development of Seminole County educators integrating this engaging program within the curriculum. Currently he is a virtual school instructor for Seminole County Virtual School (6-12) and Seminole Academy of Digital Learning (K-5) as well as one of the curriculum designers for their K-5 art online program.