The classic games you grew up with started as just simple concepts – ideas that were later brought to life by a dedicated team of programmers, artists, and designers. Supporting these innovative new concepts is one of the responsibilities of a producer at a game studio, and to develop your own successful products, you’ll need to have a working knowledge and application of the project tools and methodologies used during the production cycle.
Our specialized Master’s curriculum teaches you these and other elements of production. Courses in Game Production Tools, Game Production Methodologies, and the Capstone Project stress the importance of developing the skills used in asset management, defect tracking, risk management, and resource management. These skills will aid in the management, workflow, and documentation of game projects.
There’s a real craft to bringing all the components of a game together to develop a finely-tuned experience, and these courses will show you how to implement production standards in a way that best serves the needs of the project.