Courses

Game Planning and Architecture

In the Game Planning and Architecture Course, project teams meet to plan the art and technology for their game. They work together to create a project plan and assess the risks in their project as well as meet with artists to develop early prototypes of the more challenging pieces of technology in their project. This course is designed to help students develop strong communication skills as they work in a team with programmers and artists.  

Course Outline

  • Asset Planning
  • Production Schedule Creation
  • Risk Assessment
  • Technology Planning
  • Architecture Creation & Integration
  • Team Building Skills

Total credit hours
Course Length

4
4 weeks

Click here for detailed Outcomes and Statistics related to this program.

Full Sail University
In the Game Planning and Architecture Course, students work in a team with programmers and artists as they plan the art and technology for their game.
Full Sail University
800.226.7625 | 3300 University Boulevard - Winter Park, Florida 32792