FACULTY

Students at Full Sail University have always benefited from the extensive industry experience that our instructors offer. Here's a small sampling of the instructors teaching this degree program.

Jeremiah Blanchard

Course Director
Architecture Chair

Jeremiah is the founder of Needle Rat Press, a book and game publishing company, and co-founder of Esper Hosting, a non-profit web services cooperative. Jeremiah has served as a developer, leader, and consultant on research projects through the Full Sail Institute for Research and Entertainment (FIRE), and this work has included development on the NASA cognitive battery game (CogGauge), leadership and development on the Flight Academy flight simulator initiative, and advising on ESPN’s NASCAR display technology project. Jeremiah earned a Bachelor of Science in Computer Science in 2002 and a Master of Science in Computer Engineering in 2007 from the University of Florida in Gainesville, FL.

Jonathan Burnside

Course Director
Engine Development II

After graduation from Full Sail University, Jonathan moved on to a successful career working at several game studios. At THQ Rainbow Studios he was the Lead Audio Programmer for MX vs ATV: Unleashed and, at High Moon Studios, he worked on Robert Ludlum's The Bourne Conspiracy. In addition to his work at Full Sail, Jonathan sits on the board of directors for a non-profit web hosting cooperative Esper Hosting, and is a co-owner of Needle Rat Press, a publishing company that specializes in technical books and board game publishing. He is currently in the process of writing an entry-level C++ programming textbook.

Arthur Johnson

Arthur Johnson

Department Chair
Programming

Arthur is a graduate of the University of Central Florida, earning both a Bachelor’s and Master’s Degree in Computer Science. After graduation he began his career at a medical billing software firm, before being offered a job at a startup game company, Paragon Visual Systems, Inc. While at Paragon, Arthur rose from a junior programmer position to the manager of software development, where he both wrote code and supervised a team of programmers and artists. After Paragon, Arthur went on to do consulting work on a number of unreleased game projects, before eventually finding Full Sail.  After helping write the curriculum for the C++ course, he was hired as the C++ course director in 1999.

Richard S. Wright, Jr.

Richard S. Wright, Jr.

Course Director
OpenGL

Richard S. Wright Jr. is the lead author of the best selling OpenGL SuperBible. Richard has over 20 years experience developing commercial software and over 13 years experience with OpenGL since the first edition of his book was published in 1996. Richard has delivered a wide range of OpenGL based medical and scientific visualization, simulation, entertainment, and educational titles for Windows, Mac OS X, Linux, and multiple mobile platforms. When not teaching at Full Sail, Richard is the development lead for Software Bisque’s Seeker and Theater Suites of full-dome immersive planetarium software, and is working on a fifth edition of his book.

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Full Sail University
Full Sail University's Game Development Bachelor's Degree teaches the programming and design techniques used to develop software for the gaming industry.
Full Sail University
800.226.7625 | 3300 University Boulevard - Winter Park, Florida 32792