COURSES

Game Preproduction

In the Game Preproduction Course, the students plan and pitch the genre and scope of their game, including the actual design, interactivity, theme, art style, and possible project issues. Students will decide on what features will be in the game and who will do what on the project. The students will also design out their story and the assets needed in their project and who will be working on them as well.

 

Course Outline

  • Team Building Skills
  • Planning Methodology
  • Design Creation
  • Art/Theme Creation & Integration

Total credit hours
Course Length

3
4 weeks

Click here for detailed Outcomes and Statistics related to this program.

Full Sail University
The Game Preproduction Course provides experience in planning the scope of a game project, designing the gameplay, and creating a production schedule.
Full Sail University
Campus: 800.226.7625 | Online: 888.993.7338 | 3300 University Boulevard - Winter Park, Florida 32792