COURSES

Engine Development II

The Engine Development II Course focuses on the most utilized motion systems found within game engines, taking into account low-level graphics libraries as well as 3D hardware issues. The course covers programming complex object and character motions driven by animations or user input. Additionally, game object interaction with other objects and environments using collision detection and reaction is covered.

 

Course Outline

  • Spacial Partitioning
  • Collision Detection, Intersections, and Reaction
  • Animation Systems
  • Independent Game Engine Research

Total credit hours
Course Length

4
4 weeks

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Full Sail University
The Engine Development II Course concentrates on common motion systems found within game engines and programming object and character motions.
Full Sail University
Campus: 800.226.7625 | Online: 888.993.7338 | 3300 University Boulevard - Winter Park, Florida 32792