Students at Full Sail University have always benefited from the extensive industry experience that our instructors offer. Here's a small sampling of the instructors teaching this degree program.
Christina Kadinger is the department chair for the foundation classes in Full Sail’s Game Design Bachelor of Science online degree program and the Course Director for the Game Economics class. Christina joined Full Sail University in 2007 in the Recording Arts Program where she taught Entertainment Business and Law. In 2009 she moved into the Game Design program and developed the Game Economics class.
She is a faculty advisor for the Student IGDA group in Orlando where she works with the students on networking and other skills necessary for success in the game industry. In her free time she plays goalie and skates out for both a co-ed and a traveling women’s ice hockey team. Christina developed a love of videogames early, when her parents brought home the original Nintendo. She still owns a Sega Genesis and dominates Dr. Robotnik’s Mean Bean Machine on it. She wrote her thesis for law school on the subject of virtual property ownership in World of Warcraft and Everquest. She obtained her bachelor’s degree in Economics and Liberal Arts from Rollins College and earned her Law Degree from Barry University.
Zack Hiwiller is Department Chair for the Game Design Bachelor of Science online degree program and the Course Director for the Design Tools class. Zack joined Full Sail University in early 2011, after design and production roles at Electronic Arts and Gameloft.
He designed and implemented the curricula for Design Tools I and II along with serving as Course Director for both classes. He also served on the originating and planning committee for the program’s Final Project. Zack is active in the Orlando IGDA chapter along with working freelance, currently at Sky Parlor Studios in Sanford, FL. He is the author of a book about tools for game design and runs Hiwiller.com, a blog that whose posts (and reposts by popular blogs such as Kotaku and GameSetWatch) have reached over a million readers. He has also written for magazines such as Handshake and Hacker’s Quarterly. Zack holds a Bachelor of Science in Information Systems from Carnegie Mellon University.