This recreation of a Ducati Streetfighter is an example of a hard surface modeling project created by Sebastian Gomez (Computer Animation, 2012 graduate).
In the age of technology, it can often feel as though social media is little more than a race to see who can achieve the most likes in response to certain milestone achievements. In his short film ‘Lyfe,’ Digital Cinematography graduate Alex Stanton explores a near future where these competitive tendencies are taken to extremes. We spoke to Alex about the making of the film, and how he views failure as his best motivator.
Armond Apont (2015 Digital Arts and Design graduate) created a poster and laminates for a fictional event for the group A Tribe Called Quest.
Mario Leblanc (2015 Computer Animation graduate) created this realistic looking medieval style bedroom using Maya, Mental Ray, Photoshop, and Final Cut Pro X software.
These images are from the planning process of a commercial created by Ethan Barber (Digital Arts and Design current student) for the fictional promotion of an album by the group Odesza. It is beautiful. See it in action in the video below.
Born out of a desire to push his own creative boundaries, Fundamentals of Animation Course Director John Pierro (Digital Arts and Design) has pledged to complete one painting each day in 2015. We sat down with John in his home studio to talk about the project, and what advice he’d give to students looking to follow his lead.
These stills are taken from a project by Ryan Schwartz (Digital Arts and Design, current student) in their Editing Digital Video course where he created a fictional spot for Ray-Ban sunglasses. See the final work in the video below.
Kevin Yang (2015 Digital Arts and Design graduate) created this fictional rebranding for a car wash. Also, credit to Jessica Hische for providing direction on the logotype.