- Program Overview
- 2D Animation
- 3D Foundations
- Advanced Game Characters
- Art Creation for Games
- Asset Production
- Character Animation
- Character Design and Creation
- Character Rigging
- College Mathematics
- Compositing Fundamentals
- Demo Reel Creation
- English Composition
- Ethics and Psychology
- Fundamentals of Animation
- Fundamentals of Art I
- Fundamentals of Art II
- Fundamentals of Physics
- Game Animation
- Game Cinematic Assets
- Game Planning and Architecture
- Game Preproduction
- Game Production
- Game Project I
- Game Project II
- Game Project III
- Geometry and Measurement
- Historical Archetypes and Mythology
- Interpersonal Communications
- Level Design
- Model Creation
- Motion Capture
- Object Perspective
- Principles of Design
- Production Modeling
- Public Speaking
- Scripting Basics
- Shading and Effects for Games
- Shading and Lighting
- Structure of Game Production I
- Structure of Game Production II

