Billy Cain
VP of Development/COO – Critical Mass Interactive
Craig Derrick
Producer – Lucasarts
Christer Ericson
Director of Tools and Technology – Sony Computer Entertainment America
Bryant Freitag
Architecture and Licensing Lead – Big Huge Games
Tim Huntsman
Project Creative Director – Surreal Software
Sam Lewis
Lead Game Designer – Cartoon Network
Mike McShaffry
Consultant, Author - Game Coding Complete
Sheri Graner Ray
Game Designer/Developer
Matt Scibilia
CEO – Critical Mass Interactive
Andi Smithers
Research Development, Senior Engineer – Sony Online Entertainment
Derek Tarvin
Director of Technology – Rockstar San Diego
Gordon Walton
Studio Director, Technology – Bioware Austin
VP of Development/COO – Critical Mass Interactive
Craig Derrick
Producer – Lucasarts
Christer Ericson
Director of Tools and Technology – Sony Computer Entertainment America
Bryant Freitag
Architecture and Licensing Lead – Big Huge Games
Tim Huntsman
Project Creative Director – Surreal Software
Sam Lewis
Lead Game Designer – Cartoon Network
Mike McShaffry
Consultant, Author - Game Coding Complete
Sheri Graner Ray
Game Designer/Developer
Matt Scibilia
CEO – Critical Mass Interactive
Andi Smithers
Research Development, Senior Engineer – Sony Online Entertainment
Derek Tarvin
Director of Technology – Rockstar San Diego
Gordon Walton
Studio Director, Technology – Bioware Austin

