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Computer Animation Degree
Courses
  • Program Overview
  • 3D Content Creation
  • Advanced Tools Programming
  • Artificial Intelligence
  • Asset Production
  • Behavioral Science
  • Calculus and Trigonometry
  • Communications
  • Data Structures
  • DirectX
  • Engine Development I
  • Engine Development II
  • Ethics and Psychology
  • Game Networking
  • Game Preproduction
  • Gaming Project
  • Historical Archetypes and Mythology
  • Linear Algebra
  • Machine Architecture I
  • Machine Architecture II
  • Media and Society
  • OpenGL
  • Optimization
  • Physics
  • Programming I
  • Programming II
  • Programming III
  • Rules of the Game
  • Software Architecture
  • Structure of Game Production
  • Structures of Game Design
  • Windows Programming I
  • Windows Programming II

 

 

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course descriptions

Programming II

In this course, you will go even deeper into the C++ programming language, learning how its object-oriented structure is used as a tool for creating video games. You will tackle advanced programming concepts like data structures and key algorithms, while strengthening your programming skills across the board.

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