View this compositing demo reel from Ross Rubino (Computer Animation, 2012 graduate) and see how various scenes are put together from scratch.
1 of 3
“Cryoward” is an environment created by Evan Hudson (Computer Animation, 2012 graduate).
This beautiful scene was created by Kaleb Gibson (Computer Animation, 2012 graduate) using only computer software.
This pointillism styled drawing of a Firebird and scenery was done by Thomas Hardy (current student, Computer Animation). Click to enlarge and see the detail included to make the sky.
1 of 2
These are stills taken from a character animation demo reel from Nathalie Hernandez (Computer Animation, 2013 graduate). As part of a character animation track, it is common for students to use an existing model in their work because their focus is on executing a fluid motion that you can see in the video below. (The girl on crutches scene was rigged by Josh Sobel and the fortune teller scene was rigged by Dave Gallagher with character courtesy of AnimSchool.com.)
This Type-96 WAPC (Wheeled Armored Personal Carrier) was modeled by John Pozo (Computer Animation, 2012 graduate).
This shading and lighting project by Roxanne Spenceley (Computer Animation, 2012 graduate) created a realistic interior using Maya, Photoshop and Mudbox software programs.
“Recording Studio” is an environment created by Garvens Perrin (Computer Animation, 2012 graduate) who was responsible for the modeling, texturing, and lighting.
“Old Businessman” is a project by Eva Kovalainen (Computer Animation, 2012 graduate) who was responsible for the modeling, UV, texturing, and lighting on this piece.
1 of 2
“Small Town Hallway” is an environment created by Tai-Jen Su (Computer Animation, 2012 graduate).