This interior is a shading and lighting piece by Christopher Lopes (2014 Computer Animation graduate) using Maya, Mudbox, and Photoshop programs.
Check out this must see compositing demo reel from Crystal Samuel (2014 Computer Animation graduate) that features the set-up of the scene above and others.
Believe it or not, the slice of raspberry layered cake above is not real. It was created by Rusty Currier (2014 Computer Animation graduate) using Maya, Mental Ray, Photoshop, zBrush, and NukeX software program. Click on the images above to see them close up.
This sculpture was created by Edward Bushnell (Computer Animation, Class of 2015).
Francisco Gonzalez (2014 Computer Animation graduate) is responsible for this still life of blueberries on a spoon that is an example of a shading and lighting project.
This clay sculpture of Frankenstein was made by Reilly Lohr (2008 Computer Animation graduate) while he was a student. After graduation, he later went on to become a texture painter for films such as Life of Pi, Red Dawn, and others.
Brendan Burrows (2014 Computer Animation graduate) was responsible for the modeling, texturing, lighting, UV, and UDK for this piece titled “Train Car.”
This modern kitchen scene is a shading and lighting project by Andrew Kennedy (2014 Computer Animation graduate).
These stills are from the compositing demo reel of Dakota Hitt (2014 Computer Animation graduate), see this set-up and others in the video below.