"South Kentish Town Abandoned Tube Station" is a game environment created by Doug Bryant (2014 Computer Animation graduate) to mimic an underground train station in London with the same name that has not been used since 1924.
Above is demo reel focused on animation from Madero Haessis (2013 Computer Animation graduate). Credits by scene are listed below.
"Anybody in there?": Madero Haessis: Environment Model, Texture, Lighting, Animation/ Morgan Loomis: Norman Rig / F. C. Kiral: Norman Rig Cool Shirt Varient / Special Thanks: Sean Springer, Tyler Mauldin
Escape the Golem: Madero Haessis: Environment Model and Texture, Prop Model and Texture, Lighting, Motion Capture Data Clean-Up, Blending, Animation Adjustments, Enhancements / Tyrone Jordan: Capture Actor - Golem / Madero Haessis: Capture Actor - Girl / Will Arroyave: Golem Proxy Model / Tyrone Jordan: Golem Rig / Fire VFX: Tyler Mauldin
Window Rescue: Madero Haessis: Animation, Bugsy Model, Shading & Rig, Lighting, Environment / Model and Texture: Full Sail University Staff / Special Thanks: Anthony Micheals and Heidi Bromund
Walk Cycle: Madero Haessis: Animation, Lighting / Morgan Loomis: Norman Rig / F. C. Kiral: Norman Cool Sport Varient / Special Thanks: Conrad Winterlich
This church scene was a lighting, shading, and modeling piece by Coral Hobbs (2014 Computer Animation graduate).
This product lighting and texture piece was created by Manuel Ardines (2013 Computer Animation graduate).
This screen shot of a match and flame was taken from the visual effects demo reel of Samuel Adorno (2013 Computer Animation graduate), see this and other scenes in action in the video below.
"Canal" is a game environment created by Eric Sheridan (2012 Computer Animation graduate) who is responsible for the modeling, UV, textures, lighting, and layout. The barrel, crate, bridge, door, ladder, sconce, and fire by Richard Sanchez. Click on the image to see the piece in greater detail.
Natalie Aitchison (2014 Computer Animation graduate) modeled, lit, and made all the textures and materials for this scene.
This sketch of a character model for a “steampunk fox” is by Chris Villareal (Computer Animation, Class of 2015).
This piece was done by Susan Lee (Computer Animation, current student). In the fourth month of the Computer Animation program students take Fundamentals of Art I, a course that prepares them for the virtual world by having them step away from the computer and observe, touch, and create in the real world. Here, using watercolor and ink.