1 of 2
“Small Town Hallway” is an environment created by Tai-Jen Su (Computer Animation, 2012 graduate).
This realistic still life of a pool table was created using Maya, Photoshop, ZBrush, and Nuke software by Roxanne Spenceley (Computer Animation, 2012 graduate).
This compositing demo reel is from Dally Garcia (Computer Animation, 2013 graduate). See scenes (and breakdowns) of a flamenco dancer, church interior, and desert shipwreck.
1 of 2
These stills were taken from the Character Modeling demo reel of Luis Garza (Computer Animation, 2013 graduate). See the reel below.
Demo Reel from Luiz Garza on Vimeo.
1 of 3
These stills were taken from the visual effects demo reel of Dana Robins (Computer Animation, 2013 graduate). See the reel that shows particle breakdowns of an avalanche, a honey pour, and paint splatters below.
Reel from Dana Robins on Vimeo.
This “Victorian Interior” was created by Cherian Prince (Computer Animation, 2012 graduate).
“Old Fishing Boat” is an environment created by Kyle Bundgaard (Computer Animation, 2012 graduate).
1 of 4
This cardboard sculpture of a Zerg from StarCraft was put together by Grace Chiang (Computer Animation, current student). Click on the thumbnails to see this project up close.
This still life of a watch and books was created using only computer software by Amanda Wentzel (Computer Animation, 2013 graduate).
“Jar on Windowsill” is a stunning example of a shading and lighting piece by Baily Managhan (Computer Animation, 2012 graduate).