Each of Full Sail University's online degrees is designed with the help of a group of industry professionals that act as that program's Advisory Board. With the help of these individuals, we work to create a curriculum that teaches the most current industry information, trends, and practices, to help ensure that your post-graduation skillset matches employers' needs.
Kim Alpert
Creative Director | Spark Factor
With a background in fine art, world music, and carpentry, Kim Alpert has worked in-house for companies like Leo Burnett and Blue Man Group as well as freelance for Motorola, 8ball Films, and Draft World Wide to name a few. Her broadcast design has been seen on BET, WGN, Lifetime, and a variety of other channels. Kim has also been the Film and Video Curator for Chicago’s Around the Coyote Festival since the fall of 2003. She has premiered her independent work there, as well as Facets Movieside Festival, and in 2005 she worked as the post engineer and producer for Coup d’etat, which was honored, at the 28th annual Framline Festival. Kim’s installations have been part of several gallery exhibitions and most recently she was featured as part of Looptopia with display forty feet tall on the side of a predominant building in downtown Chicago. Kim is the Creative Director for Sparkfactor, a boutique agency in Chicago. She continues to be an active member of both the art and advertising community.
Brian Blackmore
Principal Character Artist | Walt Disney Co.
For the past fourteen years, Brian has developed many of the merchandise items that can be seen at Walt Disney World, Disneyland, Disney Cruise Line, Tokyo Disneyland, and many other areas of the Disney organization. As a member of the Disney Design Group, Brian enjoys illustrating and designing the huge inventory of Disney Characters for product application. Brian works along with some of the most creative minds in the Theme Park Merchandise division. In his role as Principal Character Artist, he helps to guide and instruct the current staff of artists and product developers on the principles of Mickey and the gang.
Culley Bunker
President, Owner | Skulley Effects
Culley Bunker is the President and Owner of Skulley Effects, a visual effects house based in Hollywood. Specializing in After Effects, 3D modeling and animation, virtual environments and much more, Skulley has provided effects and finishing touches for music videos by Britney Spears, Fall Out Boy, and Mariah Carey, commercials for Clorox, Xbox 360, and Jeep, films like The Aviator, Donnie Darko, and Minority Report, and many more.
Brian Fleming
Interface Designer | Electronic Arts
Brian Fleming is currently the lead interface designer for Tiger Woods PGA Tour 09, and is responsible for the overall look and feel of the user interface. Additionally, Brian works with EA's production to implement their ideas for gameplay into a user-friendly screen flow and layout. His past credits include various XBOX 360, PC, PlayStation 2 and PlayStation 3 games, including NFL Head Coach, Madden NFL 07, and Tiger Woods PGA Tour 08.
Mike Havekotte
Managing Art Director | Harcourt, Inc.
Mike Havekotte is employed by Harcourt School Publishers where he is Senior Managing Art Director, primarily working on the Science program. His team has pioneered paperless publishing by testing and implementing server-based book creation. He has been with Harcourt for over 12 years and currently manages all aspects of publishing, from the creative work on covers and layout to program art direction and design management and is instrumental in getting quality materials published and distributed to the public.
John Higgs
President | Corgan Media Lab
John Higgs is President of Corgan Media Lab, a Dallas-based company that creates 3D visuals and motion graphics for television multimedia campaigns. Corgan clients have included Coca-Cola, Dell, Nokia, and others. John has more than 12 years of experience in animation and effects and taught a graduate-level animation course at Texas Tech University.
Mark Hilton
VP - Creative Suite Products | Adobe
As Vice President of product management for the Creative Solutions Business Unit at Adobe Systems, Hilton provides creative vision and strategic leadership in the development of Adobe’s professional products: Adobe Creative Suites, Adobe InDesign CS, Adobe Illustrator CS, Adobe Dreamweaver CS, and Adobe Fireworks. He also acts as the voice of the customer within Adobe, articulating business problems that customers must solve, and working with product engineering to define feature sets that address those problems. Hilton joined Adobe in 1999. Before coming to Adobe, he was the co-founder of BeHere Corporation, an Internet virtual reality imaging company. He also served as the company’s vice president of marketing. Prior to starting BeHere, he was a product line manager for enterprise imaging products at Sun Microsystems.
Dave Hoffman
Vice President, Marketing and Sales | Brainstorm America
Dave has a B.A. in Radio, Television and Film from the University of Maryland and has had a diverse professional and artistic career. He was head of 3D Graphics Technology for NBC Universal from 2002-2007. One of his most noted projects was leading the team which helped move CNBC from manually-created on-air graphics to a fully automated system which allows the entire news staff to create and publish for air their real-time graphs and charts. He has been focused on real time 3D graphics for the past 12 years and was one of the founding team members of the real time produce line at Discreet Logic (now owned by Autodesk). Prior to that, Dave Hoffman was a video editor and documentary photographer / film maker.
Wayne Kan
Art Director | Chernoff Newman
Wayne Kan is the Art Director at Chernoff Newman, one of Orlando's largest integrated marketing agencies. In that role, he oversees all the creative produced in the Orlando office. Previously, Wayne was a graphic designer at Fry Hammond Base.
Tommy Klumker
Studio Director | T-3 Interactive
Tommy manages T3’s rich media development group and oversees Flash animation, action scripting, video, and coding for experiential Web sites and online advertising campaigns. Tommy works closely with both T3’s creative and development teams to ensure that the user experience is flawless by being fast, intuitive and fluid – with significant attention paid to design and functional details. Prior to joining T3, Tommy worked extensively in Web design and development in marketing departments and as a freelance interactive designer.
Miroslaw Rogala
Director, Digital Arts Center | Knowledge System Institute
Miroslaw Rogala (b. 1954 in Poland) is an American video and interactive artist, known for performances and installations that challenge man’s relationship to nature and to his fellow man. His work weaves transformations of imagery, collages of music and motion, and a direct challenge to the audience/user’s perceptual control into a dialogue about the nature of art and existence. His work has been exhibited at the Museum of Contemporary Art, Chicago, the Zentrum fur Kunst und Medientechnologie (ZKM) at Karlruhe, Germany, Centre for Contempoary Art, Warsaw, Poland, and the Goodman Theatre, Chicago. Rogala has taught at several arts universities, including the Pratt Institute, Carnegie Mellon, Rensselaer Polytechnic Institute, Columbia College, and The School of the Art Institute of Chicago. He received a PhD in Interactive aRts from CAiiA/STAR Centre for Advanced Inquiry in the Interactive Arts, University of Wales, Newport, Wales in 2000.
Grant Salisbury
Production Director | GFX
Grant Salisbury is currently the Production Director of GFX in Orlando, where he specializes in design for various types of marketing. This includes broadcast motion graphics, 3D visualization, web design, print/brochure design and DVD development. He is a designer who works effectively in 2D, 3D, video and interactive arenas. Grant is a graduate of the University of Central Florida where he received a B.A. in Business Administration and Finance, and a graduate of Full Sail University where he received an A.S. in Digital Media. Grant has also worked as a visual effects editor for Promo Only and was the Motion Graphics Lead at The Animation Mill.
Glen Sheehan
Group Creative Director | T-3
Glen Sheehan is group creative director at T3 (The Think Tank), one of the top advertising and marketing firms in the country. Sheehan brings over 12 years of award-winning branding and digital expertise to T3. As group creative director, he leads the Dell creative team, top strategic projects and serves as a creative resource across other agency accounts. Prior to joining T3, Sheehan had been Creative Director at Young & Rubicam Brands/Wunderman in Irvine, California, and before that, Executive creative Director at AKQA in San Francisco working with clients such as Xbox 360, MSN, Hilton, Mattel, Land Rover, Nike, Intel and Visa, just to name a few.
Jay Small
Direct Program Manager | Small Initiatives
Jay Small is general manager of the Newspapers Interactive Group at the E.W. Scripps Co., where he has served as an executive since early 2005. Working with 15 newspaper-based sites, he directs product managers, project managers, business analysts, user experience and search marketing specialists. His teams oversee vertical advertising products, newspaper.com site management and content management architectures, project management, audience development and analytics, user research, niche product development, and enterprise-scale projects such as local search services, syndication and consumer profile/behavior applications. He also operates Small Initiatives, a consultancy and blog-advancing Internet strategic development company with a focus on customer experience. SI clients include the Newspaper Association of America, the Lumina Foundation for Education, the American Press Institute, Central Newspapers Inc., The Santa Fe New Mexican, The National Post of Canada, UT Federal Credit Union and a global pharmaceuticals manufacturer.
Federico Unda
VP of Postproduction | Anima Estudios
Federico Unda is post-production Vice-President and part of the founding team of Anima Estudios, a pioneer production house in the industry of animation for Latin America. In 2003, they released Magos y Gigantes, the first full digital film in Latin America, through 20th Century Fox. In 2007, Anima Estudios marketed an animation system that allows for on-air broadcast and real time production of animated content, along with releasing their third animated film, Macaw.