Full Sail University

Dozens of Full Sail Grads Work on ‘Red Dead Redemption 2’

More than 30 grads from the Game Development, Computer Animation, and Recording Arts degree programs were credited on the blockbuster game.

Dozens of Full Sail Grads Work on ‘Red Dead Redemption 2’ - Hero image

With sales records smashed, and a nomination for Game of the Year by the Game Awards, Red Dead Redemption 2 is one of the biggest and most successful game releases of 2018.

As the second installment of the wildly popular Rockstar-produced game, Red Dead Redemption 2 had the second highest-grossing entertainment launch and grossed over $735 million in revenue in its first three days on the market.

In total, 35 Full Sail University grads contributed their talents to the game in roles ranging from software engineer to senior programmer.

Here is a complete list of the graduates credited on the game:

  • Justin Hoffman (Game Development, 2014) – Associate Network Programmer
  • Darrick Pister (Computer Animation, 2007) – Lead Character Artist
  • Ryan Watson (Computer Animation, 2001) – Senior Cinematic Animator
  • Jonathon Logsdon (Computer Animation, 2008) – Technical Animator
  • Donald J. Jones (Game Development, 2006) – Scripter
  • Jason Jurecka (Game Development, 2003) – Programmer
  • Matt Verzola (Entertainment Business, 2005) – Dialogue Editing/Mastering
  • David Vega (Computer Animation, 2011) – Senior Technical Animator
  • Jessica Bascom (Computer Animation, 2011) – Lead Compositor
  • Dustin Russell (Game Development, 2006) – Senior Programmer
  • Jeffery Sventora (Game Development, 2013) – Designer
  • Romil Patel (Game Development, 2013) – Production/Development Support
  • Michael Sawayda (Game Development, 2012) – Software Engineer
  • Justin Granger (Computer Animation, 2010) – Animation Development Assistant
  • Elliot Shahbas (Computer Animation, 2014) – Junior Character Rigger
  • Roger (Chih-Heng) Wu (Game Development, 2014) – Build and Release Engineer
  • Colby Chase (Computer Animation, 2009) – Cutscene Animation Resource Assistant
  • Todd Christensen (Game Design, 2013) – Game Designer
  • Leng Kue (Game Art, 2013) – Junior Artist
  • Ariel Telot (Computer Animation, 2010) – Game Development Assistant
  • Ryan Metts (Game Development, 2013) – Graphics Programmer
  • Anthony Cintron (Game Development, 2013) – Associate AI Scripter
  • Robert A. Jutchenko (Entertainment Business, 2012) – Video Technician
  • Michael Mangus (Computer Animation, 2007) – Cinematic Animator
  • Katelyn (Overton) Telot (Computer Animation, 2010) – Animator
  • Efrain J. Rivera-Olan (Game Development, 2012) – Multiplayer Technical Designer
  • Scott Schoennagel (Computer Animation, 2003) – Senior 3D Artist
  • Jason Hurley (Recording Arts, 2000) – Facilities Systems Engineer
  • Ricardo Ovelar (Game Development, 2012) – Associate Project Manager
  • John Boyer (Game Development, 2005) – Programmer
  • Brad Cohn (Recording Arts, 2005) – Audio Engineer
  • Grant Werner (Computer Animation, 2003) – Vehicle Artist
  • Geoffrey Fermin (Computer Animation, 2008) – Technical Animator
  • John AJ Cirilo (Game Development, 2008) – Technical Designer
  • Ed Woodworth (Computer Animation, 2004) – Animator
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