As the final course in the Game Design master’s degree program, Production Research Capstone requires students to create a final portfolio containing a postmortem of their capstone experience, along with an article that will be submitted to a game-industry publication. In addition, students will deliver a presentation of their postmortem, which will be evaluated by faculty, graduates and peers. This culminating project will showcase the students’ understanding of research and application of the skills developed throughout the program. Students will also provide documentation of the game capstone project and produce a game conference-style presentation. This course allows students to compose a collection of literature that demonstrates their ability to synthesize the theoretical and practical concepts of the program.
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