GDN119: Project and Portfolio I: Game Design

Credits 3
Course Length
4 weeks
In Project and Portfolio I: Game Design, students will construct a basic software program using code outside of a game engine. Through this work, students will gain experience with procedural logic in a scripting language, linear thinking, and data-driven behavior. They will then revise their project inside of a AAA game engine to illustrate the difference between working with an engine and without one. By the end of the course, students will understand programming fundamentals and game-engine basics.

To create a custom estimate of your tuition and costs, visit our Net Price Calculator.

Request information about our programs, or complete an online application to begin your journey.