Full Sail University

Game Design I


The Game Design I course examines the active role of game designers by breaking down game ideas into discrete, functional, and logical systems. Since designers are responsible for all features of any given game, such as player goals, choices, and game rules, students will observe and analyze different game designs to understand how these elements interact. They will further hone their design and technical-writing skills by creating game prototypes and revising and editing flowcharts, outlines, and research data through multiple iterations of analog games.

Total Credit Hours: 4.0