Full Sail University

Scripting for Designers II

GDN2112

Scripting for Designers II builds on students' previous course work and knowledge gained in programming and scripting. Students will continue to develop their familiarity with the technical structure underlying games. They will explore the advanced use of a game engine and arrange complex data structures such as vectors, queues, and dictionaries. Tools and processes involving game cameras and game animations will be covered.

Total Credit Hours: 4.0