Game Mechanics II
GDN3252
The Game Mechanics II course explores the theories and principles employed in rule-based systems within games. Students will learn how pacing and thematic structures incorporate conflict resolution and generate a workable challenge-and-reward system. Students will understand the use of feedback mechanisms by employing a heuristic testing process. After completing this course, students will have a better grasp of how to synchronize gameplay decisions to suit a specified target audience.
Total Credit Hours: 3.00
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