Full Sail University

Game Design Preproduction

GDN4542

The Game Design Preproduction course requires students to collaborate as they would in a professional game-development environment, working in teams to document and develop a gameplay prototype. Each team will learn how to balance a demanding workload in which multiple deliverables must be managed concurrently. The students’ work will be further developed from a concept into a comprehensive portfolio piece.

Total Credit Hours: 4.0
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