Caris Baker

Senior Technical Artist | CapGemini; Art Director/Game Artist | Astro Crow

Within the Artificial Intelligence Organization with Unity Technologies, Caris was responsible for designing and delivering synthetic datasets and synthetic dataset generators to train Computer Vision models. Previously, in her role at Walter P Moore, she designed, developed, and delivered virtual reality (VR) tools and experiences, and improved data transformation pipelines from CAD to Unity. She became a champion for VR for the architecture, engineering, and construction (AEC) industry through numerous public speaking engagements and co-authoring research papers. Early in her career as a Lab Specialist in Game Design and Game Development at Full Sail University, Caris cared deeply for the students and their experience. Today, she continues to be an advocate and mentor through her volunteer work. She has served on the Game Art Program Advisory Committee (PAC), and she has taken part in countless guest lectures and panels. Caris volunteers as a Unity SME at game jam competitions benefitting the medical and military simulation industries. Caris discussed using game skills for practical applications on the 2021 Game Developers Conference (GDC) panel “!Games: Technical Art Outside of Games.” She demonstrates her passion for art in her indie development career and her sole proprietorship Caris Captures, an illustration and caricature practice. In 2019, Caris was awarded her place in The Walter Day Collection of Video Game and Pinball Trading Cards for her contributions to global gaming culture.


Unity Technologies, Walter P Moore, Throwback! Jai-Alai Heroes, Game Dev: The Board Game

Graduation Year:

Games Explore
Build an epic universe.

13th Annual Hall of Fame Inductees