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Shaun McCabe

Game Developer and Technologist

Shaun McCabe is a veteran game developer and technologist. He brings over 25 years of creative, technical and production experience to bear in support of building world-class experiences. Shaun spent over 20 years with Insomniac Games, the award-winning developer behind Marvel’s Spider-Man 2. He started as an engine programmer, developing audio technology for Ratchet & Clank: Up Your Arsenal, Ratchet: Deadlocked and the PlayStation 3 launch title Resistance: Fall of Man. In 2009, Shaun joined Chad Dezern to open a new Insomniac studio in Durham, North Carolina. There he co-directed additional Ratchet & Clank releases and served as executive producer for XR titles on Oculus Rift and Magic Leap One. From 2018-2024, Shaun served as CTO and Head of Technology at Insomniac, leading a team of over 100 engineers, technical artists, UI/UX developers and IT specialists. Under his leadership, Insomniac’s technology team earned two AIAS DICE awards for Technical Achievement, supported the post-acquisition integration into PlayStation Studios and transitions to a digital-first studio environment. After retiring from Insomniac in late 2024, Shaun has focused on advising seed-stage startups and serving as a course instructor at Art Center of Design in Pasadena, California.

11

Credits:
Marvel's Spider-Man 2, Ratchet & Clank series, Resistance: Fall of Man, Edge of Nowhere

Graduation Year:
2001

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11th Annual Hall of Fame Inductees