Ana Kessel (2013 Computer Animation graduate) created this model from its inception as a speed sculpt (second image) to adding texture, lighting, and color for the final product.
Meghan Clary (2014 Game Art graduate) logged roughly 100 hours of time creating this grandfather clock using Maya, Photoshop, Zbrush, and Marmoset software.
This realistic shading and lighting project of a horseshoe by Cody Hazen (2014 Computer Animation graduate) was created with Maya, Nuke, Photoshop, and Mudbox software. Click on the image to see the excellent texture work up-close.
Robert Blake (2014 Computer Animation graduate) created this character model and was responsible for the modeling, lighting, and posing of it.
This stunning environment recreating a torii, a traditional Japanese gate, was made by Lakota Dominick (2014 Computer Animation graduate).
"South Kentish Town Abandoned Tube Station" is a game environment created by Doug Bryant (2014 Computer Animation graduate) to mimic an underground train station in London with the same name that has not been used since 1924.
Above is demo reel focused on animation from Madero Haessis (2013 Computer Animation graduate). Credits by scene are listed below.
"Anybody in there?": Madero Haessis: Environment Model, Texture, Lighting, Animation/ Morgan Loomis: Norman Rig / F. C. Kiral: Norman Rig Cool Shirt Varient / Special Thanks: Sean Springer, Tyler Mauldin
Escape the Golem: Madero Haessis: Environment Model and Texture, Prop Model and Texture, Lighting, Motion Capture Data Clean-Up, Blending, Animation Adjustments, Enhancements / Tyrone Jordan: Capture Actor - Golem / Madero Haessis: Capture Actor - Girl / Will Arroyave: Golem Proxy Model / Tyrone Jordan: Golem Rig / Fire VFX: Tyler Mauldin
Window Rescue: Madero Haessis: Animation, Bugsy Model, Shading & Rig, Lighting, Environment / Model and Texture: Full Sail University Staff / Special Thanks: Anthony Micheals and Heidi Bromund
Walk Cycle: Madero Haessis: Animation, Lighting / Morgan Loomis: Norman Rig / F. C. Kiral: Norman Cool Sport Varient / Special Thanks: Conrad Winterlich
This church scene was a lighting, shading, and modeling piece by Coral Hobbs (2014 Computer Animation graduate).
This product lighting and texture piece was created by Manuel Ardines (2013 Computer Animation graduate).