Full Sail University

Quality Assurance

GDM635

Quality assurance is an integral component of the game design process, as the successful delivery of a game is dependent on an effective QA system that covers both the verification and validation of the product. Topics in the Quality Assurance course include requirements generation, test plan planning and development, defect tracking, and user experience and playtest assessments. Students will research available theory and case studies in this field to develop a continuous process improvement program for their capstone project and utilize current tools to identify, classify, and track bugs in real-world game development projects. This course provides students with the skills to design and implement an effective QA and testing program from the beginning of the development cycle to the end.

Total Credit Hours: 3.5
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