The world of recording arts offers many different career paths within the entertainment industry, from music and movies to video games and much more.
Many graduates begin their studio careers as an intern or assistant engineer, assisting with a variety of session duties including setting the studio up, breaking things down, handling paperwork, and making sure that the studio environment meets the artist’s needs.
Eventually, they may take on the position of recording engineer, working closely with the studio producer and artist to make sure that everything is recorded correctly and efficiently. Many engineers go on to become full-fledged producers, working with both the artist and engineering staff to steer the artistic vision of a session.
Many Full Sail Recording Arts grads have also gone on to have successful careers in the mixing world of recording arts, where engineers take recorded tracks from a session and balance the levels, making sure that everything sounds good in the finished song.
Of course, a career in recording arts isn’t just limited to the world of music. Audio also plays a crucial role within the realm of Hollywood. Foley recordists create sound effects for a film by recording individual sounds over the pre-existing production audio, while automated dialogue replacement engineers record and edit post-production dialogue, making sure that the audio matches an actor’s on-screen performance. All of this audio is then passed over to a re-recording mixer, who is responsible for mixing a film production’s final audio elements, including dialogue, music, sound effects, and foley.
Full Sail graduate Phil Tan has built a career as a mix engineer, working on GRAMMY®-winning projects from Outkast, Mariah Carey, and more.
Some Full Sail grads have found success pursuing an audio career in the world of video games. Working as a Sound Designer at Red Storm, Justin Drust has been responsible for making sure that games like Rainbow Six: Lockdown and Ghost Recon: Advanced Warfighter sound as good as they look and play.
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