Keith Guerrette is an award-winning visual effects artist, best known for breaking new ground in narrative-driven video games.
His influence is well-recognized in the visually stunning and critically acclaimed Uncharted series and The Last of Us franchise. For these projects, Keith and the VFX team at Sony Computer Entertainment’s Naughty Dog Studios received numerous industry accolades – including BAFTA and DICE awards for developing new cinematic and immersive graphic technologies – as well as playing a key role in the “Game of The Year” studio honors for each title.
In 2012, Uncharted 2: Among Thieves was inducted in the Smithsonian American Art Museum for its role in the development of the real-time interactive art medium.
Over the years, Keith has presented at a keynote speaker at leading industry conferences, sharing and inspiring educational advancement for visual effects growth in the interactive entertainment field.
In 2014, Keith was profiled on the annual Forbes “30 Under 30” list, highlighting some of the most talented young professionals in the gaming industry.
Robert Ludlum's The Bourne Conspiracy, Uncharted 2, Uncharted 3, Uncharted 4, The Last of Us, The Last of Us: Left Behind, Annual Forbes "30 Under 30" List
2004 & 2005