Full Sail University


Jeremy Vickery

Lighting Director | Magnopus

Jeremy Vickery's successful career as an animator was born from a quiet rebellion: "In school I always had the teachers that would be like, 'Stop doodling all over everything,'" he remembers. "I'm so glad I didn't listen to them."

After graduating from Full Sail's Digital Media program in 1997, Jeremy honed his chops on the TV series Veggie Tales and the animated feature Delgo before landing an interview with Pixar. He was hired as a lighting technical director for 2004's The Incredibles, a film that went on to win the Academy Award for Best Animated Feature.

After a few years as a freelance artist, working with clients like LEGO, Disney, Ubisoft, and Sony, Jeremy missed the collaboration of a studio environment and rejoined Pixar in 2011. During his second stint there, he worked on Brave, Inside Out, Toy Story of Terror, and was the master lighting lead for the short film The Blue Umbrella. He eventually transitioned into the world of gaming, working at Ubisoft as an assistant art director on Assassin's Creed Odyssey, and then as a lighting artist at Naughty Dog on the game Uncharted: Lost Legacy. He is currently a senior staff lighting artists at Sony Bend Studio in Oregon working on Days Gone.



InsideOut, Brave, Wall-E, Ratatouille, Cars, The Incredibles, Uncharted Lost Legacy, Assassins Creed Odyssey, Days Gone

Graduation Year:

I spend all my time focusing on those little pixels that I push around and in the end it makes this moving story that becomes a part of the culture. You just don't realize that these subtle choices that we're making on a whim are going to stick in history.”
—Jeremy Vickery
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